RULES

GENERAL

Zaff, she/they, Colorado. 25+ years old, writing on tumblr since 2014. I have no triggers. This blog contains dark & mature themes, including written violence. You must be 20+ to follow and interact and you must understand that mun does not equal muse. I enjoy darker themes and will write just about anything except indecent assault and incest. Triggering content will be tagged accordingly.

I typically write 2-5 paragraphs and I prefer plotting for threads but I can make anything work. You don't have to match my formatting or the length of my replies. Please note: I always cut my partner’s reply completely when I reblog threads. It’s nothing personal, that’s just the way I do it on this blog. I always read the rules of everyone I follow. If I have followed you, rest assured I have read yours.

SHIPPING & SMUT
Savage is very work-oriented and dedicated to his brother's vision, so ships likely will not happen unless it makes sense and is in-character for him.
Sahana can only be shipped with women, but she is also very work-oriented and stand-offish to strangers. There has to be chemistry for a ship to work. Smut is a no-go.

EXTRA LINKS
Mun Artwork
@badtrigger

blog remade 12.22.2020, revived 5.16.2023

all digital art on my carrd drawn by me unless otherwise specified



SAVAGE OPRESS

ABILITIES

Savage Opress was a formidable Sith warrior, proficient with the use of the various weapons in the Nightbrother village. He was also a skilled hand-to-hand combatant, utilizing the Nightbrother's mixture of combat styles best known for its acrobatics and agility. For these reasons, Opress was considered to be among the best of the clan's fighters, able to fight on par with Asajj Ventress even before his transformation.After Savage was handpicked by Ventress to become her apprentice, Mother Talzin used magick to grant him fearsome abilities and was transformed into a terrifying opponent for the Jedi. After his transformation, Savage was a head taller, had a much broader chest and even stronger arms, and a full crown of sharp and elongated horns, as well as experiencing dramatic increases to his already considerable strength, durability, agility, and stamina.




ROLE Sith Lord, apprentice, enforcer
AGE Appears ~35
HEIGHT 7'2 (218cm) (post-transformation)
RACE Dathomirian Zabrak
SEXUALITY Unknown, cisgender
POSITIVES Resilient, Incredibly strong, Agile
NEGATIVES Cold, Ruthless, unrefined lightsaber technique
INVENTORY Double-bladed lightsaber
APPEARANCE Tall crown of horns, Yellow with dark brown tattoos, Glowing eyes, Suit of armor, Cybernetic left arm
VOICECLAIM Clancy Brown





SAHANA

PERSONALITY

MORALITY Grey
A cold presence, Sahana's stoic gaze and reserved disposition make it difficult to get a read on her. She is quiet and observing and serves no one but her clients and her fellow Sisters. The job is important and she will stop at nothing to get it done.

ABILITIES

Sahana is a deadshot with her bow and proficient with long-ranged sniper blaster rifles. She is incredibly efficient in hybrid hand-to-hand combat. Her acrobatic prowess, dexterity, supple speed, and manipulation of Force sorcery make her a deadly opponent, especially on her home planet of Dathomir where she may tap into the planet's strong magickal ichor to assist in combat.Permitted by Mother Talzin, she often travels off-world to hunt bounties or sell her skills as a gun for hire and bring the earnings back to her clan.
Sahana pilots a modified Kom'rk-class fighter MK II (Gauntlet starfighter).

DETAILS

Sahana does not stay in the stone fortress with her Nightsister clan; she finds comfort surrounded by the dangers of the Dathomirian wilderness where she lives and hunts her food. From the mountains of Dathomir she has claimed a Nightbrother servant, named Wrath, and augmented his body and capacities with magick to assist her in these dangerous hunts. Wrath typically does not join her when she travels off-world for work (but it can happen for threads!)

Sahana survives the Massacre of the Nightsisters by virtue of being off-world at the time of the invasion. She later returns to the planet to find the stone fortress destroyed and her fellow Sisters dead. From there, she leaves Dathomir behind and finds her own way through the galaxy doing the same work as before -- until years later when she is captured by a Vollick warlord from Zygerria and compelled to join his elite private army.

Wrath & Sahana

(art by soldagarius)

ROLE Hunter, gun for hire & bounty hunter (off-world), later imperial spy (unwilling)
AGE Appears 28 (20 BBY)
HEIGHT 6' (182cm)
RACE Dathomirian Zabrak. South Asian coded (Indian)
SEXUALITY Lesbian, Cisgender
TRAITS Hardworking, resilient, loyal, cold, work-focused, agile
INVENTORY Purple energy bow
APPEARANCE Pale skin with light grey tattoos, appears to have no irises or pupils, black shoulder-length undercut, red bodysuit
VOICECLAIM Overwatch Symmetra but deeper voice. Supercharged with Dathomir's magickal ichor, her voice, as with all Nightsisters, takes on a spooky echo while on-world.



WRATH

PERSONALITY

MORALITY Neutral good
A man living a sheltered life in a remote Dathomir village, Wrath lacks the common experiences of those who are exposed to different worlds, cultures, and hardships. His body is challenged more than his mind, making his skills as a warrior far more impressive than his intuition or problem-solving skills. Despite this naivety, Wrath is a reliable servant to his mistress and unshakably loyal to his friends.

ABILITIES

What Wrath lacks in smarts he makes up for in strength and stamina. His proficiency as a warrior and specialization in hunting and gathering make him the most qualified among the Nightbrothers to pass Sahana's steep challenges in order to become her hunting partner. After his selection, his body and capabilities are enhanced through physical transformation via Nightsister magick. This grants him the strength and resilience needed to withstand head-on encounters with Dathomir's lethal wildlife.
Wrath's choice of weapon is a battle-worn broad axe that accompanies him on hunts.


ROLE Hunter, warrior, servant
AGE Appears 34 (20 BBY)
HEIGHT 6'9 (7' counting horns) (213cm)
RACE Dathomirian Zabrak
SEXUALITY Unknown, cisgender
TRAITS Hardworking, resilient, loyal, blissfully ignorant, dim, strong
INVENTORY Broad axe
APPEARANCE Yellow skin with dark brown tattoos, reflective golden eyes, brown fur shawl, armored vambraces and greaves
VOICECLAIM n/a but think somewhat similar to Savage Opress



BOLGAN


POSITION

Bolgan started as a smuggler who ran Kessel spice through Imperial checkpoints, each time bribing the officers to allow him passage, until he is promoted in 3 BBY to a lieutenant position working directly under Denagak, his underboss.This position gives him a wider scope of responsibility, such as retrieving stolen goods, collecting debts owed to the syndicate, roughing people up to send a message, traveling between systems to pass along information to the other Pyke underbosses, and more.

PERSONALITY

MORALITY Chaotic evil
Bolgan Salak is a sadistic member of the Pyke Syndicate who plays the role of loyal Lieutenant by day and lurking con-man by night. He tends to view rules as suggestions and laws as optional -- if one has the money to bribe authority.
While an effective enforcer for his underboss, Bolgan's superficial loyalty only stretches as far as the other Pykes can see. Discreetly, he craves to be in positions of authority and will climb the ranks by any means necessary -- even if it means secretly undermining or even killing those above him if he knows he can get away with it.
In life, Bolgan prioritizes his pursuit of pleasure and finds a great deal of joy in furtively cheating others. The adrenaline rush of stealing an extra card from the Sabacc deck during a high-stakes game or pickpocketing a passing Imperial officer tides him over until he needs his next fix.

ROLE Spice smuggler (formerly), Pyke Syndicate Lieutenant
AGE Appears mid-30s
HEIGHT 6' (182cm)
RACE Pyke
SEXUALITY Prefers women. Hypersexual. Cisgender.
TRAITS Cold, lacks empathy, discreet, reticent, manipulative, deceptive, intelligent, perceptive, addictive personality
INVENTORY Blaster, Vibro-knife, two thermal detonators, forged identicards, Sabacc shift tokens and extra Sylop cards for cheating.
APPEARANCE Pale blue skin, pointed dark grey carapace with tattoo that reads "pay up" in Aurebesh, fully black eyes, black gloves, dark turquoise attire draped over chest armor.
VOICECLAIM N/A. Deep voice, speaks formally as most Pykes do.



VERSE TIMELINE


SAVAGE

TBA


SAHANA

Main (29-20 BBY)

Permitted by coven leader Mother Talzin, Nightsister Sahana often travels off of Dathomir to hunt bounties or sell her skills as a gun for hire and bring the earnings back to her clan.

Battle of Dathomir (20 BBY)

Sahana survives the Massacre of the Nightsisters only because she was not on Dathomir at the time of the invasion. When she returns to the planet only weeks later, she discovers the haunting, desolate battlegrounds where the remains of droids and her fellow Sisters lay. With nothing left for her on Dathomir, she leaves the planet to find her own way through the galaxy.She is not aware Mother Talzin had survived the massacre nor does she learn about her death in the Second Battle of Dathomir until a year after.

Subjugation (18 BBY)

A Vollick warlord from Zygerria (a planet known for its major export of slaves) will intercept Sahana during one of her Outer Rim jobs; she is taken into his custody and brought back to Zygerria. This warlord, named Hawk Heska, owns a colosseum arena where gladiatorial tournaments are held for onlookers to place bets. The contestants usually consist of bounty hunters, gunslingers, and other skilled fighters seized by Lord Heska's forces in the Outer Rim Territories, all for the purpose of adding each champion of these tournaments to his elite army.
Lord Heska has heard rumor of the fearsome Nightsisters and is pleased to discover he has captured one. Sahana is put through his unforgiving gladiatorial trials, up against gamorreans and wookiees and nikto three times her muscle mass. These are grueling fights that take her to her extreme limits and in some instances nearly kill her, but Sahana's speed and quick thinking are to thank for her survival (even if she must spend days at a time in a Bacta tank after her narrow victory.)
After the induction into Heska's private army, she is fitted with a transmitter-tracking slave chip just above her spinal stem that will only detonate upon Heska's discretion or during attempts to remove it. This allows for Sahana to move about the galaxy performing off-world duties for her master.

Imperial Spy (12 BBY)

Empire forces invade Zygerria to destroy Lord Heska's growing operation. Several high-ranking members of his private army are given two options -- either serve the Empire or be destroyed. Sahana chooses to join the Empire. Her slave chip is removed and she is entered into an imperial re-education program, where she is taught loyalty to the Empire and fitted with the skills to operate as an imperial spy.


BOLGAN

Main (3 BBY)

x